![]() Of course we got placed into "Gold," but at the cost of fun, time, and the other players. Since the game was based strictly on a timer, we wasted 10 minutes per round just chasing 1 player around. When I played with a team, 4/5 of our placement matches were against 4 non-friends, who rage quit 30 seconds into the round. Also, don't bother playing "League" matches unless you have 3 friends. Idiots will continue to buy this repackaged garbage every year, and it is always fun to ream them in multiplayer to accusations of "hacker" or "man this game sucks." **** on kids is always fun, and not many games require so little effort to give you this much chance **** on so many kids. It does not deserve less than a 6, because even though it is not remotely close to other FPS like CS or BF, it at least has a huge active community at each launch every year. This game doesn't deserve above a 6, because it is the same game that was released every year for the past half-decade, and will be the same game released for every year for the rest of this decade. It's hard to differentiate between guns since they behave pretty much the same, and require little skill to kill anyone. Unlock scheme/classes are "different." Still, you get generally the same perks, guns etc. This game, like the entire franchise after COD4, is just another "expansion pack." You get new maps, some which are designed well (although anything looks good compared to the trash in MW3). If you take gaming seriously, wait a few months when this game drops in price. The game is fun time to pass time if you want to play with your nephew/cousin/elementary school kid you picked up, or people who suck at games, because they won't feel worthless. Gameplay is the same - run, gun, jump, dive, don't aim, use same couple guns. This game deserves a 6/10, nothing less, nothing more. ![]() ![]() So there: 1 point for an enjoyable campaign, … Expand Crouch servers, sniper servers, No noob tube servers, 24/7 Nuketown servers, and a who slew of other custom servers are what the people want, not the stupid matchmaking system full of cheaters. And the PC community likes to customize their playing experience. Eventually in about 6 months or so VAC will ban them, but without the dedicated server enforcement that is way too much time. It also allows others to report the cheaters to their respective communities and have them banned from the server. They are playing on their server and make sure no one cheats. But do you want to know why they don't fill the servers of those games? Server admins are the best enforcers. WHY WOULD IT WORK FOR BO2? Cheaters are on every vac "secured" game. The mindless drones that play Xbox do not care about dedicated servers. Dedicated servers are the norm for PC FPS games now, but it seems Activision cannot get that through their thick skull. What I did not realize was that shortly after the Black Ops 2 site announced that the GOD AWFUL MATCH MAKING SYSTEM WAS BACK! Why would any semi-intelligent person actually think that piece of garbage is a good idea. Coming into the multiplayer I read a post by a Treyarch dev on twitter saying there were going to be dedicated servers. A few plot holes here and there, but I can deal with that as ling as it entertains. ![]() The Campaign was entertaining, and it mostly makes sense.
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